![]() I took all my passion and inspiration and started learning game art on my own, finding helpful tutorials online. I was even more excited when I found many talented and successful stylized 3D artists on Twitter. I had some experience with 3ds Max, which I was studying for concept art, so I already knew something about 3D. And in the summer of 2019, still impressed by the game, I decided to become a 3D artist, just so I could create similar worlds someday. I just fell in love with its visual style and decided to embrace my passion for stylized art. That all changed with the release of Spyro, a remaster of my favorite childhood game. ![]() ![]() Another problem was the fear of making mistakes and being not good enough. Under the impression that only artists who paint in the style of realism and use the photobashing technique find work, I tried to force myself to paint in the same way, but this style was never close to me. My first problem was that I tried to do what I didn’t genuinely like. I enrolled at the University of Film and Television in Moscow, where I studied computer graphics, 2D animation, and fine arts.Īfter graduation, I started working as a concept artist, but soon I realized this wasn’t really my thing. As a creative child, I always knew I wanted to connect my life with art, and my strong drawing skills and love for games prompted me the path of a 2D artist.
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